Experience

Alex Kolakowski
Character Artist/Illustrator

778 938 4811
Akolakowski@gmail.com www.AlexKola.com



Software
Zbrush - Substance - Maya - Softimage - Photoshop - Perforce - SourceTree
Engine Experience
Unity - Frostbite

Work Experience

Character Artist, Electronic Arts

Burnaby BC —  January, 2015 - Present

  • Modeled characters and character customization assets.


Artist, Ironclad Games

Burnaby, BC — September 2011 - January 2015

  • Made 20+ game ready characters and creatures using Zbrush and XSI.
  • Created character concepts and icon illustrations.
  • Modeled environment/prop assets.

Character Artist, Flying Helmet Games

Vancouver, BC — September 2014 - November 2014

  • Modeled characters with a mix of organic and hard surface sculpting.


Artist, Various Clients

Freelance — July 2013 - Present

  • Painted character conept art.
  • Sculpted characters in Zbrush as well as creating game topology at various levels of detail.
  • Created marketing illustrations using the high resolution character sculpts.
  • Produced character animations compatible with Unity’s Mecanim retargeting system.
  • Painted cover art and opther promotional illustrations for use on the Ouya and Steam stores.

    Capture Tracker, Electronic Arts

    Burnaby BC —  July 2011 - August 2011

    • Cleaned up motion capture data for Battlefield 3.
    • Re-topologized scanned models.
    Education


    3D Modeling Diploma

    The Art Institute of Vancouver — September 2009 - June 2011

    • Received “Best in Show” award for modeling portfolio upon graduation.